Files
SpaceBots/Maps/Spaceship/Misc/basic_door.gd
2026-01-21 23:51:53 +01:00

21 lines
613 B
GDScript

extends Node3D
#class_name BasicDoor
var open: bool = false
@onready var doorSlide1: MeshInstance3D = $DoorFrame/DoorSlide
@onready var doorSlide2: MeshInstance3D = $DoorFrame/DoorSlide_001
const doorClosedPos: Vector3 = Vector3(0.057,1.703,0)
const doorOpenPos: Vector3 = Vector3(1.4,1.703,0)
func _on_area_3d_body_entered(_body: Node3D) -> void:
open = true
doorSlide1.position = doorOpenPos
doorSlide2.position = doorOpenPos * Vector3(-1,1,1)
func _on_area_3d_body_exited(_body: Node3D) -> void:
open = false
doorSlide1.position = doorClosedPos
doorSlide2.position = doorClosedPos * Vector3(-1,1,1)