[gd_scene load_steps=3 format=3 uid="uid://dssru1oxhemfm"] [ext_resource type="Texture2D" uid="uid://icwcdyvrtcwe" path="res://test/TestTex1.png" id="1_q0ldl"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r5mi5"] albedo_color = Color(0.8928247, 0.92421544, 0.92723864, 1) albedo_texture = ExtResource("1_q0ldl") [node name="TestConnectFloorTile" type="Node3D"] [node name="CSGBox3D" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0) material_override = SubResource("StandardMaterial3D_r5mi5") use_collision = true collision_mask = 0 size = Vector3(1, 0.5, 1) [node name="CSGBox3D2" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0) material_override = SubResource("StandardMaterial3D_r5mi5") use_collision = true collision_mask = 0 size = Vector3(1, 0.5, 1)