extends Control @onready var main : Control = $/root/Main func _on_start_pressed() -> void: main.on_Start_pressed() func _on_disconnect_pressed() -> void: if Steamworks.lobby_members.size() > 1: Steam.leaveLobby(Steamworks.lobby_id) Steamworks.create_lobby() main.on_Disconnect_pressed() func _on_lobby_member_list_item_activated(index: int) -> void: print("You clicked on: " + Steam.getFriendPersonaName(Steamworks.member_index_list.get(index)))