extends Mission class_name RescueMission func _init() -> void: var prio0Biomes: Array[Biome] var roomListTest: RoomList = RoomList.new() var roomListTest4: RoomList = RoomList.new() roomListTest.addRoom(preload("res://test/StartTest.png").get_image(),"res://test/StartTest.tscn") roomListTest4.addRoom(preload("res://test/test4Way.png").get_image(),"res://test/Test4Way.tscn") prio0Biomes.push_back(Biome.new("test",roomListTest,RoomData.new(preload("res://test/StartTest.png").get_image(),"res://test/StartTest.tscn"),1.0,0)) prio0Biomes.push_back(Biome.new("test4",roomListTest4,RoomData.new(preload("res://test/test4Way.png").get_image(),"res://test/Test4Way.tscn"),1.0,0)) biomes.push_back(prio0Biomes)