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2026-01-21 23:51:53 +01:00
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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://qw5idy1bsc6d"
path="res://.godot/imported/EnergyCell.blend-c010be6c4d476b79ce883e76203a2ef5.scn"
[deps]
source_file="res://assets/3D/Objects/EnergyCell.blend"
dest_files=["res://.godot/imported/EnergyCell.blend-c010be6c4d476b79ce883e76203a2ef5.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
blender/meshes/tangents=true
blender/meshes/skins=2
blender/meshes/export_bones_deforming_mesh_only=false
blender/materials/unpack_enabled=true
blender/materials/export_materials=1
blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true

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# Contributors
This addon, and the entirety of [netfox] is a shared effort of [Fox's Sake
Studio], and the community. The following is the list of community contributors
involved with netfox:
* Alberto Klocker <albertok@gmail.com>
* Bryan Lee <42545742+bryanmylee@users.noreply.github.com>
* Dustie <77035922+DustieDog@users.noreply.github.com>
* Jake Cattrall <krazyjakee@gmail.com>
* Jon Stevens <1030863+jonstvns@users.noreply.github.com>
* Joseph Michael Ware <9at25jnr3@mozmail.com>
* Nicolas Batty <nicolas.batty@gmail.com>
* Riordan-DC <44295008+Riordan-DC@users.noreply.github.com>
* Ryan Roden-Corrent <github@rcorre.net>
* TheYellowArchitect <dmalandris@uth.gr>
* TheYellowArchitect <hello@theyellowarchitect.com>
* gk98s <89647115+gk98s@users.noreply.github.com>
* zibetnu <9at25jnr3@mozmail.com>
[netfox]: https://github.com/foxssake/netfox
[Fox's Sake Studio]: https://github.com/foxssake/

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extends Object
class_name GridCell
var spaceTaken: bool = false
var door: bool = false
var doorOrientation: int
enum doorOrientations {north,east,south,west}
var biome: int
func duplicate() -> GridCell:
var returnData := GridCell.new()
returnData.spaceTaken = spaceTaken
returnData.door = door
returnData.doorOrientation = doorOrientation
returnData.biome = biome
return returnData

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extends Node3D
#class_name BasicDoor